Audio production for video games. Incorporating music composition and recording, sound effect design and overall soundtrack production.
Adversarial Manifesto! The surprise smash hit of the Global Game Jam 2014, Adversarial Manifesto was originally developed by a group of digital wizards at the Melbourne site in a crazy 48 hours. Now being developed for a full commercial release, you can check out how it's progressing here.
Check out my work on the soundtrack below:
Global Game Jam 2014
A three track selection from the total six games I worked on for the Global Game Jam 2014 event.
Below are links to the game projects (bar one) that I worked on.
I won the Best Audio award from the post jam event for my work on Nightlight.
IGDAM promotional video
For the arrival of the Penny Arcade Expo (PAX) in Australia, the International Game Developers' Association (Melbourne Chapter) requested an independent soundtrack to be developed for a promotional video composed of four distinct sections. The video features games developed by Australian studios.
Global Reviews - promotional video
Original music & sound design, vocal talent recording and editing by Michael Trott.
Original compositions provided for public playback.
Caught In the Act
Music provided for live dance performance at Thread Den's 2010 fashion show 'Caught in the Act'.
Picasso at the Lapin Agile
Original piano compositions written and performed live during a four week schedule of Steve Martin's play 'Picasso at the Lapin Agile'. The featured songs are drafts of the pieces that were improvised upon each night of the performance.