Video Games


Audio production for video games. Incorporating music composition and recording, sound effect design and overall soundtrack production.

Adversarial Manifesto

Adversarial Manifesto!  The surprise smash hit of the Global Game Jam 2014, Adversarial Manifesto was originally developed by a group of digital wizards at the Melbourne site in a crazy 48 hours.  Now being developed for a full commercial release, you can check out how it's progressing here.

Check out my work on the soundtrack below:

Automation offers players the opportunity to build engines from scratch, design their dream car and then run their production empire through the 20th century from the 1940s onwards.

Automation: The Car Company Tycoon Game 

This project called for 24 original full length songs, charting styles from the 1940s through to the 2010s. 

Listen to the tracks in the player below, or click 'buy' to purchase a copy of the entire album.

Global Game Jam 2014

A three track selection from the total six games I worked on for the Global Game Jam 2014 event.
Below are links to the game projects (bar one) that I worked on.
I won the Best Audio award from the post jam event for my work on Nightlight.

Brow Brow Party Walrus Exciting: An Eyebrow Dancing Experience
Adversarial Manifesto
The Terror Within
Me vs. Me
Night Light

IGDAM promotional video

For the arrival of the Penny Arcade Expo (PAX) in Australia, the International Game Developers' Association (Melbourne Chapter) requested an independent soundtrack to be developed for a promotional video composed of four distinct sections.  The video features games developed by Australian studios.



Corporate Work

Global Reviews - promotional video

Original music & sound design, vocal talent recording and editing by Michael Trott.

Live Audio

Original compositions provided for public playback. 

Caught In the Act

Music provided for live dance performance at Thread Den's 2010 fashion show 'Caught in the Act'. 


Picasso at the Lapin Agile

Original piano compositions written and performed  live during a four week schedule of Steve Martin's play 'Picasso at the Lapin Agile'.   The featured songs are drafts of the pieces that were improvised upon each night of the performance.

Other Projects

ABC Pool

A contribution to the ABC's national creative community platform, creating an audio journey through the city by night.  Credit to Matt McKay for the guitar work.